![]() Obviously, a lot of the hype has to do with the card that isn’t even in this deck that was released in Kamigawa – Mechtitan Core. You just have to get your power level over 9000. It’s reminiscent of Dragonball Z, backing way up to run forward and punch even harder. It hearkens back to the origins of Commander, aka Elder Dragon Highlander. It’s kind of classy – like an old muscle car. The thing is, as not good as Voltron is, it’s cool. So what to do? There’s a couple tricks to get around these, going from 0-60 and killing helps (often referred to as one punch) or you can use extra turns or combats and kill everyone at one go, or you can use tricks like Kediss, Emberclaw Familiar and Infect to kill all three opponents at once. And if you invest all that time and energy in making an unstoppable killing machine, your opponents might just win the game and make you stop on a dime, and the whole endeavor becomes a waste of time. You can make the creature indestructible, and it will survive all of that, but you can still be forced to sacrifice it. You can make that creature hexproof or shrouded, in which case it’s much harder to deal with but even the best tint can be seen through, and effects like Wrath of God and Pestilence don’t target. It also typically relies on piling several cards onto one creature, which is vulnerable to a blowout. Also you’ve just demonstrated to each of those people that all roads lead to Rome, and means you killing them off one by one, one of them on your next turn, so they better either win the game, or make you pump the brakes. Sans extra combats or extra turns, you’re talking about going hell for leather and killing one person, then having to wait past 2 people’s turns to kill the next. ![]() I’ve written before about how it’s not a good strategy – it’s enormously threatening, in a Sword of Damocles sort of way, while not being all that dangerous, and it’s really an old three-on-the-tree way of doing things. In Magic, the term Voltron in the straight lane usually refers to powering up one big creature, typically your Commander, and straight-up killing your opponents with it. Obviously, the idea of a giant robot, made up of smaller robots, Voltron-ing up together to form that one, mega-robot looms up like a cool monument, worth a road trip out to visit. Looking in the rearview, I’m not sure how that fits into Magic’s usual backstory of sort of vaguely high medieval worlds, but, I have seen Power Rangers, Thunder Cats, a bit of Voltron, and also even Rick and Morty mocking all of that. There’s a lot of hype and excitement about this deck, I think there is a huge amount of crossover with anime and pilots and mechs and things.
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